Team Building Introduction
Water-Based Team Building Games
Paintball War Games
GPS and Navigation Exercises
Absolutely Scotland "Ultimate" Challenges
Request a Quotation Form

 

 

 

 

Land-Based Team Building Games

We have a large portfolio of exciting team building challenges and games available at our Activity Centre near Stirling although many may also be arranged at the alternative location of your choice.  Generally, six to eight challenges makes for a very full half-day - please remember to take age and fitness of your party as a whole when making arrangements.  These games can usually be completed in twenty to thirty minutes.  If you wish, one or more of our core Outdoor Activities can be included - or simply enjoyed as part of the winding down process. 

Balance Beam
This task is designed as an Ice Breaker activity and can be used to good effect with both youth groups and corporate clients as it is a great leveller. The difficulties are the same whether you are the MD or tea lady.
Description: Participants are asked to arrange themselves on the beam. Once they have achieved this they are then asked to arrange themselves in a different order i.e. height, age, alphabetical, alternating gender etc.  The difficulty is increased as no participant is allowed to step off the beam - whether by accident of design.

Vee Bars
This is a development of the beam but will require a higher level of trust between participants.
Description: Participants are formed into pairs by the instructor according to height and weight. The pairs are then told to step onto the beams facing each other and place their hands on each other's shoulders and move along the beams. As the beams separate, the participants will have to place more reliance on each other and develop simple and effective communication to prevent falling off - if they fall off they must start again.

The Web
These games are designed to introduce the elements of communication and pre-planning between members of the group and can be made more difficult by the addition of a "load" (empty barrel) or the use of a smaller or higher hole in the web. 
Description 1: The group is tasked with getting a member of the group through a chosen hole in the rope web without touching the web. Should they touch the web, all members of the group must restart the task. The task can be repeated several times using a different hole in the web or with the addition of various loads.
Description 2: One member of the group is blindfolded and the remainder of the group must then talk him/her through the web. This is then repeated with the remaining members of the group. This will develop an appreciation of pre-planning and clear concise communication.

Spider's Web
A classic which originated in America. This is a great task for getting team members to get close to each other. 
Description: The basic idea is to pass all of the team through a giant spider's web. However there is a limited number of holes large enough to pass someone through and each hole can only be used twice. Sounds fairly straightforward . . . however, everyone must pass through their designated hole without touching the web. If the web is touched then the whole team must return to the start point. Great fun and involves the team members lifting, supporting and holding each other. Requires good planning and support.

Zig-Zag
A simple balance task usually done in conjunction with the beam and Vee Bars.
Description: Participants have to traverse the beams either singly or as a team with a load. The participants carrying the load are not allowed to move their feet - if they do, then the task must be restarted.

Squeeze Bars
This is a personal development task and is great for building self esteem - especially for those participants who are less athletically built. There are age and weight restrictions for this game.
Description: The task is arranged around three horizontal bars of varying height, the object being for the participants to squeeze through the gaps.  This task does involve getting muddy.

Three Metre Wall
A more physical task which will demand physical team work from the participants.
Description: The group must get all members over the wall - not as easy as it sounds. The group must develop an awareness of each member's physical, pre-planning and communication ability - otherwise the more athletic group members will usually jump straight over the wall leaving the less able stranded.

Monkey Rope
A classic task - especially if the gap between has been filled with mud.
Description: Participants must get themselves over the rope from one side to the other by whatever means they choose without touching the ground.  If they touch the ground, they must start again.

Electric Fence
This is a physically demanding game which requires concentration, physical effort and team spirit.
Description: Requires the group to progress from one end of a balance beam to the other end . . . and under a net placed across the beam.  The challenge is met when all members of the team have passed along the beam and under the net and are standing on the exit point. A point is scored each time a person passes entirely along the beam, jumps down from the standing position, and stands on the exit point. 

Crane
A fixed structure game used to develop communication and planning within the group.
Description: The group are asked to use the crane to pick up and move a selection of objects. After a practice session to familiarise themselves with the equipment, all except one of the participants are blindfolded.  This person becomes the eyes of the group and will direct all other group members in the task.

Siege Gun
This task sounds easy but it requires sound teamwork, good planning and creativity
Description: The team is required to construct a Siege Gun (catapult) which is capable of propelling the designated projectile as far as possible. The projectile is usually either product-related or a fun item eg haggis. We include a number of items in the specification that will require the team to collaborate and overcome these design criteria.

Meltdown
A firm favourite - and usually noisy!
Description: The objective is to retrieve a radioactive container from within a large circle. With only minimal equipment available, the team will have to work well together to achieve this one. Co-ordination and planning will ensure success. Looks straightforward, but can lead to frustration if the team does not work closely.

Gridlock
Time to use the grey matter! A real thinking task and a classic problem-solving exercise.
Description: The team is required to work out the solution to a human traffic jam. The solution is actually quite easy, but using team members invariably over-complicates it for the participants. It is good to have a genuine thinking task that will involve the team in sitting down and working through the possible solutions. Frustrating but fun.

Key Task
A problem-solving exercise involving teamwork, ingenuity and creativity.
Description: An object must be recovered from the bottom of a vertical 2 metre tube.  We also add a few extra rules for good measure.

Ski-Walk Slalom
Team work at close quarters! Hilarious, very visual and very competitive.
Description: The team is provided with a pair of very large wooden skis which are just large enough to accommodate all team members. They have to work together to ensure that they can manoeuvre their team along a slalom course.  Again it sounds easy, but requires great co-ordination and communication to move first the left ski then the right ski and so on all the way round the course. If they fall over they must return to the start. Only the front and rear skiers are attached to the skis, everyone else has to learn to move at exactly the right moment.  A variation of this exercise includes simple tasks to be undertaken around the course.

Minefield
A good problem solving task requiring a methodical approach, good planning and teamwork.
Description: The team is required to cross a minefield using a variety of wooden "stepping stones". To move between the stepping stones without touching the ground, they have three wooden planks and they have to identify the correct route. As you would expect the planks reach between some stepping stones but are too short for others. Pressure against the clock.

Blindfold Maze
This fairly easy exercise establishes complete dependency and trust on another team member and improves both team members' ability to communicate and listening skills.
Description: One member vocally guides a blindfolded partner through a field of obstacles.  Scoring is according to the time taken - with points deducted for use of banned words (such as "left", "right", "stop" and "go"!).

Giant Jenga
A giant version of the wooden tower game - may also be played in our Lodge. 
Description: Teams have to carefully remove wooden blocks from the tower without it collapsing. The team that removes the most pieces wins.

Elevation
A task which explores the effect of personal skill and knowledge level on team dynamics.
Description: The team is provided with basic essentials to build a structure to support the whole team above the ground.

Sticky Rope
All that is required for this game is a tree, a sticky rope . . . and a great deal of teamwork.
Description: All the team needs to do is tie a reef knot in a length of rope. Sound easy? Well, we use a 150 ft length of sticky rope - and then, of course, there's that tree!

Construction Exercises
Traditional team building exercises using logs, ropes, pulleys - plus a lot of careful planning, ingenuity and teamwork.
Description: Our construction exercises vary according to the make-up of your party.  Tasks include bridges, rope walkways, towers and various frames.


 

 

 


 

 

Team Building Introduction
Water-Based Team Building Games
Paintball War Games
GPS and Navigation Exercises
Absolutely Scotland "Ultimate" Challenges
Request a Quotation Form